A NOTE FROM THE CREATOR OF

SILICON
GHETTO

Hey,

Silicon Ghetto is a natural voxel world experience. Kind of. There are animals, weather, caves, farms, water, and an ecosystem slowly taking shape. There are also zombies, magic, and enchantments. So... who knows, right? I'm building this thing live and looking to players for direction while I do it.

This is a one-man show. I'm self-taught and not a professional game developer by any means. Things are going to break.

I grew up loving the early days of games like this. I spent way too much time in a small online community; it was the only place of its kind I ever really knew. I probably didn't use it the way anybody else did, and my memory's fuzzy anyway, so please don't get too nostalgic or demanding here lol. No, I will never reveal my original username. I'm too old now to remember it anyway :P. This isn't a recreation of anything. I'm just trying to find some of that childhood fun again: entering a strange world, not knowing what'll happen, and caring about what players make of it.

Private, personal play is free. No signup or payment, and it always will be. I might eventually charge a small fee for optional online server variants that I host because servers cost money. You won't ever need one of those to play privately for free.

There are a lot of bugs. Seriously, a lot. You can help me find them. You can also help shape the game by submitting requests.

Your favorite animals, mechanics, and parts of the world are going to change. Something you love might break, disappear, come back, or turn into something else entirely.

Just enjoy what it is while it's here. Thanks for showing up before I know exactly what this thing will become. Just... you know... be here now.

SGA